Located in southern Barsaive, Travar is one of the province's most ancient and mysterious cities. Its white stone walls and soaring towers provide a beacon of hope to an area that was sorely affected by the Scourge. Travar prospers under the leadership of the Magistrate's Council, a triumvirate of powerful merchants. Seats on the council are determined in the annual Founding Tournament, and potential magistrates hire teams of adept to compete on their behalf.
Travar is Chorrolis' city, and its people are merchants before anything else. Travar was neutral in the conflict between Thera and Throal, and profited from both sides of the confilct. In the aftermath of the war the city unwillingly finds itself in a more prominent position, with foreign agents infiltrating the city in an attempt to influence the next Founding.